Creating an account with gives you access to more features and services, like our weekly newsletter and other special features just for the film community.



Virtual Arcade

Featuring Storyscapes

Learn More

Buy tickets


Join us at the Tribeca Festival Hub to experience the future of the rapidly changing world of storytelling.

Tribeca Immersive’s Virtual Arcade featuring Storyscapes - explore and celebrate the art found in the virtual world. With 30 virtual reality (VR) and innovative interactive projects on display, Tribeca Immersive presents thought-provoking experiences and installations from top creators and emerging artists, including 20 world premieres.

Don’t miss out on all the projects exhibiting this year. Get your ticket today for one of our presentations throughout the festival (link to buy tickets).

Tickets are not available for individual projects. Choose your date and time below to explore all the Arcade has to offer. Please see the FAQs for further details.

Not sure what to expect?

Use these icons as your key to know what to expect when you visit each of the projects exhibiting throughout the arcade







APRIL 21 22 23 24 25 26 27 28 29


Project Creator: Jérôme Blanquet
Key Collaborators: Yann Apperry, Bapstiste Chesnais, Julien Bercy, Irène Marinari, Gary Brocaud, Juliette Mesnager, Jean Chesneau

Alexandro volunteers for an experiment carried out to study dreams in this poetic trip into the future. He can’t imagine that he will be subjected to the intrusion of Elsa, a form of Artificial Intelligence who aims to digitize his subconscious in order to feed off of it. She’s a vampire…bit by megabit.

Read More


Project Creator: Arjan van Meerten
Key Collaborator: Wevr

The stunning new experience from the brilliant imagination of 3D artist and musician Arjan van Meerten, Apex is the highly anticipated follow-up to the creator’s acclaimed and award-winning experience, Surge. Step into a surrealistic and darkly beautiful vision of a fiery urban apocalypse, populated by skeletal ghost animals, abstract shapes, maniacal smiling giants and, of course, you.

Read More

Arden's Wake

Project Creators: Eugene Chung, Jimmy Maidens
Key Collaborators: Devon Penney, Annmarie Koenig, Bruna Berford, Terry Kaleas, Christina Tasooji, Mary Gulden, Jessica Douglas, Penrose Studios

The sea levels have risen, and a young woman and her father live in a lighthouse perched atop the ocean’s surface. When he goes missing, she must descend deep into the post-apocalyptic waters previously forbidden to her, embarking on a thrilling journey of family history and self-discovery. From the creators of the magnificent Allumette (Tribeca 2016), Arden’s Wake continues the elegant evolution of storytelling from Penrose Studios.

Read More


Project Creator: Steven Schardt

In the near future, self-driving taxi services employ “safety drivers,” a transitional measure of comfort for passengers. On his first day, Musay, an Ethiopian immigrant with 40 years of driving experience, picks up a couple habituated to the service. Not content, nor comfortable, with merely sitting, Musay insists on driving instigating a series of events with substantial consequences.

Read More

Bebylon Battle Royale

Project Creators: Cory Strassburger, Ikrima Elhassan

From the minds at Kite + Lightning, this comedic arena battle experience blends a satirical narrative with revolutionary head-to-head VR gaming. Set in a futuristic status-conscious society, players compete as crude, narcissistic, immortal babies seeking fame and fortune. Wielding weaponized status symbols such as gold-plated selfie sticks and big-fisted battle buggies, you can be the “beby” of your most shameless rock star fantasy.

Read More

Becoming homeless: a human experience

Project Creators: Virtual Human Interaction Lab, Stanford University
Key Collaborators: Elise Ogle, Tobin Asher, Jeremy Bailenson

Everyone's story is unique, but the human experience is collective. In this interactive first-person VR experience, you face the adversity of living without a home. From Stanford University’s Virtual Human Interaction Lab, Becoming Homeless aims to change the way we think and act about our global homelessness epidemic.

Read More


Project Creators: Alexander Porter, Yasmin Elayat, James George, Mei-Ling Wong
Key Collaborators: Hannah Jayanti, Antfood

Blackout is an ongoing participatory, volumetric VR project gathering the reflections of real people living in today’s tense political climate through the lens of the New York subway. By creating a rotating, ‘crowd-sourced’ cast, Blackout addresses the impossible task of representing the extraordinary breadth of human experience in New York City. Each viewing of Blackout is different, surrounding you with a unique group of straphangers taking you to the places their minds go between destinations.

Read More

Broken night

Project Creators: Alon Benari, Tal Zubalsky, Alex Vlack
Key Collaborators: Eko, Hidden Content, Realmotion, Irving Harvey

Broken Night explores a woman's (Emily Mortimer) unreliable narrative of an intense trauma. Speaking to a detective, her confused memories unfold: returning home in the midst of a fight with her husband (Alessandro Nivola), they encounter an intruder. The viewer is chooses which memories to follow and shares her confusion before coming to a startling truth.

Read More

Draw me close

Project Creator: Jordan Tannahill
Key Collaborators: National Film Board of Canada, National Theatre

Canadian playwright-director Jordan Tannahill partners with the National Theatre and the National Film Board Canada to create Draw Me Close, a vivid memoir about his relationship with his mother in the wake of her terminal cancer diagnosis. A deceptively simple and human approach to immersive technology allows the audience member to experience life as five-year-old Jordan inside a live, illustrated world. This special presentation at Tribeca Storyscapes is a world premiere of the first chapter of Draw Me Close.

Read More


Project Creator: Ethan Shaftel

Extravaganza mixes 3D animation and live-action footage in a bitingly funny satire. You are a puppet trapped in a stunningly offensive puppet show, performing for a clueless executive (Paul Scheer). Confronted with his obvious blind spots and prejudices, Extravaganza asks: can technology change society for the better, or does it just magnify our worst traits in new ways?

Read More


Project Creators: Zach Richter, Bobby Halvorson, Eames Kolar, Within, Lytro
Key Collaborators: Chrissy Szczupak, Orin Green, Jess Engel, ECCO VR, Chris Milk, Aaron Koblin

Hallelujah is a revolutionary virtual reality music performance that reimagines Leonard Cohen’s most well-known song. It is the world's first VR music experience to provide an uncompromising sense of presence with six degrees of freedom using Lytro Immerge technology. A Within Original.

Read More

The island of the colorblind

Project Creator: Sanne De Wilde
Key Collaborator: IDFA & de Brakke Grond

What does color mean to those who can’t see it? In the late eighteenth century a catastrophic typhoon swept over Pingelap, a tiny atoll in the Pacific Ocean. One of the few survivors carried a rare gene that causes achromatopsia, a condition that includes the inability to distinguish colors. Over generations, the islanders ended up perceiving their world in black and white. The Island of the Colorblind invites the audience to explore this shift in perception through de Wilde’s photography and an interactive installation

Read More

The last goodbye

Project Creators: Gabo Arora, Ari Palitz
Key Collaborators: Stephen Smith, Tim Dillon, Jonathan Dotan, Patrick Milling Smith, Samantha Storr, Chris Milk, Dražen Bošnjak, David Korins

In July of 2016, Holocaust survivor Pinchas Gutter toured the Majdanek Concentration Camp in what he vowed would be his final visit. By marrying a stereo video capture of Pinchas within a photoreal roomscale experience, The Last Goodbye reaches profound levels of immersion in service of the first ever VR testimony that will be archived and preserved. The importance of listening to Pinchas’ story is more important now than ever and this is also a beautiful testament to love, compassion and the human spirit.

Read More

Life of us

Project Creators: Chris Milk, Aaron Koblin
Key Collaborators: Megan Ellison, Annapurna Pictures, Pharrell Williams, Made with Unity, McKenzie Stubbert, Jona Dinges

Life of Us is a shared VR journey from Within that tells the complete story of the evolution of life on Earth.

Read More

Neurospeculative afrofeminism

Project Creators: Hyphen-Labs: Ashley Baccus-Clark, Carmen Aguilar y Wedge, Ece Tankal, Nitzan Bartov

Imagined futures and contemporary realities come together in NeuroSpeculative AfroFeminism, a multidisciplinary exploration of women of color’s experience through the lens of technology, society and culture. The project includes speculative products, immersive experiences and neuroscientific research. In the VR experience, discover the neurocosmetology lab, a kind of beauty salon, where instead of ordinary braids, customers are fitted with transcranial electrodes that allow access to a surreal alternate world.

Read More

The other dakar

Project Creator: Selly Raby Kane
Key Collaborators: Electric South, Big World Cinema, Goethe Institute

A little girl receives a message and discovers the hidden face of Dakar. An homage to Senegalese mythology and a stunning visual debut from Dakar-based artist and designer, Selly Raby Kane, this magical 360° film transports viewers to a place where past and future meet and where artists are the beating heart of the city.

Read More

The people's house

Project Creators: Félix Lajeunesse, Paul Raphaël (Felix & Paul Studios
Key Collaborators: Patrick Radden Keefe, Stephane Rituit, Ryan Horrigan, Kori Schulman

The People’s House takes you on a historic visit to President Barack Obama and First Lady Michelle Obama’s White House. Through the transportive power of VR, the Obamas take you on an intimate journey inside the West Wing, Executive and Private Residences, reflecting on their time there, and recounting the building’s profound history since its creation over two centuries ago.

Read More

The possible: hoverboard

Project Creator: David Gelb
Key Collaborators: Chris Milk, June Cohen, Patrick Milling-Smith, Samantha Storr, Ari Palitz

If you could have any superpower, what would it be? For Alexandru Duru, the answer is obvious: the ability to fly. That’s why he founded Omni Hoverboards, which transformed hoverboard technology from dream to reality. In Hoverboard—the season finale of Within's first original series, The Possible—you’ll follow Alexandru and his team as they build and test a prototype. Then, you’ll experience the freedom of flight for yourself.

Read More

The protectors: walk in the ranger's shoes

Project Creators: Kathryn Bigelow, Imraan Ismail
Key Collaborators: National Geographic, Here Be Dragons, Annapurna Pictures, African Parks

National Geographic's The Protectors: Walk in the Ranger’s Shoes, is a documentary short shot in Virtual Reality that chronicles a day in the life of a ranger in Garamba National Park, managed by African Parks, in the Democratic Republic of Congo. These rangers are often the last line of defense in a race against extinction as poachers continue to slaughter elephants for their ivory tusks. The rangers face constant danger and even death at the service of these sentient, noble creatures and can therefore truly be called the unsung heroes in this race against time.

Read More

Rainbow crow

Project Creators: Eric Darnell, Maureen Fan, Larry Cutler, Claudia Southmartin, Kane Lee
Key Collaborators: Michael Hutchinson, Nathaniel Dirksen

From the director of Madagascar, Invasion! (Tribeca 2016), and Asteroids! comes Baobab Studio's latest visionary VR animation. The carefree forest animals imagine that spring will last forever. However, winter comes and the animals soon realize that their lives are in danger. What they need is a hero: what they need is Rainbow Crow. Step inside the world of this moving, soon-to-be classic, musical experience for all ages.

Read More

Remember: remember

Project Creator: Kevin Cornish
Key Collaborators: Jason Koffeman, Danielle Pizzorni, Veronica Flint, Jenya Lugina

If our minds are a map of every memory, what do we become when those memories are stripped away? In this cinematic, room-scale VR experience set against the backdrop of an alien invasion, you are a prisoner being brainwashed by a lost love. As you cycle through your memories, you begin to question what is real and what is imagined.

Read More

Sergeant James

Project Creator: Alexandre Perez
Key Collaborator: Avi Amar

It’s Leo’s bedtime, but he thinks there is something under his bed. Is it just the harmless imagination of a young boy, or something more sinister? Is it…you? From director Alexandre Perez, Sergeant James recaptures the innocence of youth, the wonder of the unknown, the folly of fear and the terrifying possibility that things are far creepier than they seem.

Read More

Step to the line

Project Creator: Ricardo Laganaro
Key Collaborators: Defy Ventures, Oculus VR for Good

Shot entirely on location in a California maximum security prison, Step to the Line is a documentary that aims to provoke a transformation in the spectator’s eyes about prisoners, the prison system, and themselves. In this project, we see how release from incarceration can be just as jarring as intake, and how parallel lives diverge when someone serves time.

Read More

The sword of Baahubali

Project Creators: S.S. Rajamouli, Arka Mediaworks
Key Collaborators: Radeon Technologies Group, CNCPT LA

As the armies of Bhalladeva and Shivudu are set to charge into battle, two friends find themselves on a battlefield. While they watch the action unfold, they are unexpectedly asked to participate. Their mission – to find a legendary warrior’s sword and deliver it to him, ensuring victory. Based on India's biggest movie franchise, S.S. Rajamouli's World of Baahubali.

Read More

Talking with ghosts

Project Creators: Ric Carrasquillo, Sophia Foster-Dimino, Roman Muradov, Maria Yi
Key Collaborators: Wesley Allsbrook, Matthew Chadwick, Sebastien Chevrel, Tauni Oxborrow, Saschka Unseld, Oculus Story Studio

Talking With Ghosts is the next wave of emerging art in the field of Illustrative VR. Following the success of Dear Angelica, Oculus Story Studio is enhancing its painting app, Quill, with comic-like storytelling functionality, enabling anyone to tell their own illustrative stories in VR. The resulting works are called Quill Stories and Talking With Ghosts is a compilation of the very first of their kind, entirely painted and told in VR by four remarkable artists. Made in collaboration with Oculus Story Studios.

Read More


Project Creator: Zohar Kfir
Key Collaborators: Selena Pinnell, Kaleidoscope VR, Evolving Technologies Corporation, Josephine Wiggs

The conversation around sexual abuse has drastically shifted in today’s United States. Despite persistent victim-shaming and the discounting of their experiences, abuse survivors are coming forward in increasing numbers, empowering one another to become agents of change. Testimony is an interactive documentary presenting the narrative accounts of sexual abuse survivors, using virtual reality to engage viewers with an intimate, motion-driven interface.

Read More


Project Creators: Milica Zec, Winslow Porter
Key Collaborator: Aleksandar Protic

See and feel what it is like to become a tree in this haptically enhanced VR experience. With your arms as the branches and your body as the trunk, you experience the growth from a seedling to its fullest form. Embrace your role in the majestic rain forest and witness the fate of the forest firsthand.

Read More

Treehugger: Wawona

Project Creators: Barney Steel, Robin McNicholas, Ersin Han Ersin
Key Collaborators: Natan Sinigaglia, Mileece I’Anson

Treehugger is an interactive installation that combines today’s cultural hunger for beautiful immersive experiences with art, science, data, environmentalism and technology. Centered on a vast sculpture of a giant redwood tree, the viewer dons a VR headset, places their head into the tree’s knot and is transported into its secret inner world. The longer someone hugs the tree, the deeper they drift into treetime: a hidden dimension that lies just beyond the limit of our senses.

Read More


Project Creators: Jennifer Brea, Amaury La Burthe
Key Collaborators: Diana Barrett (Fledgling Fund), Arnaud Colinart (Ex Nihilo), Lindsey Dryden (Little By Little Films)

Unrest allows audiences to access the world of chronic illness and disability in an exploratory, user-led experience. Based on the documentary film of the same name, the project draws upon sensory meditations on pain, fatigue, and neurosensory symptoms. The public is brought into a visceral personal experience of a hard-to-understand condition.

Read More


Virtual Arcade Map

Click to zoom