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2019 FILM GUIDE

SHOWING 38 FILMS PLAYING AT TRIBECA FESTIVAL HUB
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THE COLLIDER

  • Section: Storyscapes
  • Release Year: 2019
  • Runtime: 40 minutes
  • Country: UK
Enter The Collider, a machine built to decipher the mysteries of human relationships. The is an immersive virtual and theatrical experience exploring power, dependency, and the space between people. Read More
Experimental, Documentary, Art
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COMMON GROUND

  • Section: Virtual Arcade
  • Release Year: 2019
  • Runtime: 30 minutes
  • Country: UK
Explore the notorious Aylesbury Estate, concrete monument to the history and legacy of social housing in the UK, and home to a community affected by forces beyond their control. Read More
Documentary, Politics, Journalism
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DROP IN THE OCEAN

  • Section: Virtual Arcade
  • Release Year: 2019
  • Runtime: 7 minutes
  • Country: UK, France, USA
Experience the ocean from an entirely new perspective in this social VR adventure. Shrunk down to 2 inches tall, you’ll hitch a ride on a jellyfish and encounter the mysteries of the deep—and team up to restore this natural wonderland. Read More
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ELLO

  • Section: Virtual Arcade
  • Release Year: 2019
  • Runtime: 16 minutes
  • Created By: Haodan Su
  • Country: China
Ello is a sweet story about loneliness and friendship. When people expect friendship or love, proactively pursuing rather than passively waiting might lead to a surprising end. Read More
Animation
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FUTURE OF FILM – BUILDING THE NEW STORYTELLERS

  • Section: Tribeca Talks
  • Runtime: 60 minutes
Many creators also count themselves as educators, offering guidance to others by sharing their own process and resulting work. In the world of Immersive storytelling, this relationship is crucial, as both teachers and students are integral to building and developing the future of this medium. Join a panel of creators who are using their own work to inspire and inform a new generation of storytellers through art, technology, and education, including Ken Perlin (Cave), Lance Weiler (Where There’s Smoke), Alfredo Salazar-Caro (Dreams of the Jaguar’s Daughter), and Jeremy Bailenson (Founder, Stanford Virtual Human Interaction Lab). Read More
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Storytelling began as an oral tradition. It has since evolved to become an artistic, literary, theatrical, and cinematic expression. The advent of Virtual Reality and immersive storytelling provides another platform for artists to tell their stories. This conversation with highlight the artists who have taken their projects through various iterations and mediums, all the while pushing the boundaries and limits of their work. Jessica Brillhart, an immersive pioneer known primarily as a VR filmmaker, is bringing the World Premiere of her audio AR experience Into the Light, as a selection of the Virtual Arcade. She will join filmmaker Aaron Katz, who’s visually immersive podcast Earth Break is having its world premiere at this year’s Tribeca Film Festival. Read More
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Once envisioned to revolutionize the at-home entertainment experience, VR has not entered homes the way industry pioneers once expected. In response, a new distribution model is emerging: boundary pushing large-scale, location-based experiences. This panel will explore the industry shift with those at the vanguard: distributor Coline Delbaere with the DV Group, MWM Immersive producer Ethan Stearns (War Remains), and Atlas V producer Antoine Cayrol (Ayahuasca). Moderated by Loren Hammonds, Senior Programmer Film & Immersive. Read More
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An often-perceived limitation of virtual reality is the isolated and often-singular viewer experience. The artists on this panel will discuss how their work advances MR and immersive technology, connecting participants through shared environments and interactions in unique and unprecedented ways. At the forefront of this movement are project creators Adam May (A Drop in the Ocean), Lucy Hammond (Traitor) and May Abdalla and Amy Rose (The Collider); together, they will discuss how they’re revolutionizing the audience experience. Read More
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RUSH SALES POLICY

When tickets for a screening or event are no longer available, they will be listed as RUSH. The Rush system functions as a stand-by line that will form at the venue approximately 45 minutes prior to scheduled start time. Admittance is based on availability and will begin 15 minutes prior to program start time. Rush Tickets are the same price as advance tickets payable upon entry. There is a limit of one Rush Ticket per person.